"the world is mine!" World Generation Game

Class Project (Group of 2)

Class: Data Structures (CS 61B, UC Berkeley)

Timeline: April 2019 - May 2019

Skills used: Java, Object-oriented programming

 

What

For the class project, we had to develop a functioning computer game that uses techniques of random world generation within a set of constraints.

How

My partner and I used our knowledge of data structures, algorithms, and Java taught in the class to develop the game shown in the video.

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RoboMasters@Berkeley